new elden ring starting classes list

Introduction to Elden Ring Starting Classes

Stepping foot into the brutal and breathtaking world of FromSoftware's masterpiece can be an overwhelming experience. Whether you are a veteran of the Dark Souls series or a newcomer taking your very first tentative steps into the Lands Between, choosing your foundation is the single most important decision you will make. This comprehensive guide dives deep into the new Elden Ring starting classes list, analyzing their strengths, weaknesses, and optimal playstyles to help you conquer the game.

When the game originally launched, players were met with ten distinct archetypes. With the massive influx of players jumping in, especially following the release of the Shadow of the Erdtree DLC, evaluating the best Elden Ring character builds has never been more relevant. Your starting class dictates your initial attribute distribution, your starting gear, and your baseline playstyle, although the game famously allows you to respec and mold your character into virtually anything as you progress.

Understanding the nuances of each Elden Ring starting class will save you hours of grinding and frustration. Let us break down every single option available in the character creation menu, examining how they fit into the current meta and which ones offer the smoothest journey through Limgrave and beyond.

---

The Complete Elden Ring Starting Classes List

Choosing the right path requires looking past the starting armor and weapon, focusing instead on the core stats. Here is the definitive breakdown of all ten starting classes, ranked by their versatility, ease of use, and overall power.

1. Vagabond

Widely regarded as the best starting class for beginners, the Vagabond is a heavy-duty warrior equipped with a longsword, a heavy shield with 100% physical damage reduction, and a halberd.


  • Starting Level: 9

  • Key Stats: High Vigor, Strength, and Dexterity.

  • Playstyle: Traditional melee combat, relying on blocking, guard counters, and steady DPS.

  • Pros: Extremely forgiving due to high health and a great shield. Excellent starting weapon options.

  • Cons: Starts with a heavy equip load, which puts them at risk of "fat rolling" right out of the gate unless you unequip one weapon.


2. Samurai

If you want a blend of aggressive melee prowess and ranged utility, look no further than the Samurai. This class starts with the Uchigatana, a legendary katana that inflicts blood loss buildup, making it viable from the tutorial all the way to the final boss.


  • Starting Level: 9

  • Key Stats: High Dexterity, Endurance, and Mind.

  • Playstyle: Fast-paced melee utilizing bleed status effects and a longbow for ranged engagement.

  • Pros: The Uchigatana is one of the best early-game weapons. The Unsheathe skill deals massive stagger damage.

  • Cons: Lower starting Vigor than the Vagabond, requiring more careful dodging.


3. Prophet

For those who wish to smite their enemies with holy wrath or support allies with incantations, the Prophet is the premier faith-based starting class.


  • Starting Level: 7

  • Key Stats: Very high Faith and Arcane, low Strength.

  • Playstyle: Casting incantations at a distance while utilizing short spear melee strikes in a pinch.

  • Pros: Access to crucial early-game healing and buff spells like Catch Flame and Heal.

  • Cons: Extremely fragile early on due to low Vigor and physical defense. Requires map knowledge to find good incantations quickly.


4. Astrologer

The Astrologer is the quintessential glass cannon, built purely for aspiring sorcerers who want to blast enemies from afar with glintstone magic.


  • Starting Level: 6

  • Key Stats: Exceptional Intelligence and Mind.

  • Playstyle: Ranged magic DPS, kiting bosses, and managing FP (Focus Points).

  • Pros: Safely eliminates many tough enemies before they can close the distance. Glinstone Pebble is incredibly mana-efficient.

  • Cons: Terrible melee capabilities and very low physical defense. Can struggle against fast, aggressive enemies that close gaps quickly.


5. Hero

Channeling pure raw physical strength, the Hero is a barbarian-esque archetype designed for players who want to wield colossal weapons and crush enemy stances.


  • Starting Level: 7

  • Key Stats: High Strength and Arcane, decent Vigor.

  • Playstyle: Heavy melee, jumping heavy attacks, and staggering foes.

  • Pros: Incredible starting Strength allows for early use of massive axes and hammers. Decent arcane opens up status-build paths.

  • Cons: Low intelligence and faith make hybrid magic builds difficult to transition into early on.


---

Hybrid and Advanced Starting Classes

Beyond the standard archetypes lie the hybrid classes. These options require a deeper understanding of game mechanics but reward players with incredible versatility and unique build paths.

6. Warrior

The Warrior starts with dual scimitars and a high dexterity stat, making them the masters of rapid, successive attacks and fluid movement.


  • Starting Level: 8

  • Key Stats: High Dexterity and Endurance.

  • Playstyle: Dual-wielding (powerstancing) curved swords to quickly stack damage over time.

  • Pros: Exceptional DPS output against bosses vulnerable to rapid hits. Highly engaging mechanical playstyle.

  • Cons: Short weapon range requires you to stay dangerously close to enemies. Weak against heavily armored foes early in the game.


7. Prisoner

A bizarre yet remarkably strong hybrid class, the Prisoner wears an iron mask and combines spellcasting with precise thrusting sword combat.


  • Starting Level: 9

  • Key Stats: Balanced Dexterity and Intelligence.

  • Playstyle: Spell-blade hybrid, weaving Magic Glintblade into rapier lunges.

  • Pros: Magic Glintblade has a delayed firing mechanic that tricks enemy dodge AI, making it fantastic for crowd control and bosses.

  • Cons: Stat distribution is spread thin, making early-game min-maxing slightly more complex for beginners.


8. Confessor

The Confessor is a stealth-capable holy warrior who starts with an innate healing spell and a silent movement incantation, perfect for a paladin build.


  • Starting Level: 10

  • Key Stats: Balanced Strength, Dexterity, and Faith.

  • Playstyle: Melee combat supplemented by stealth and self-buffs or heals.

  • Pros: Having a heal spell right at the start saves on Flask of Crimson Tears usage during exploration. Broadsword is a reliable weapon.

  • Cons: Highest starting level among the balanced classes, meaning stat growth takes slightly more rune investment.


9. Bandit

The Bandit is built around stealth, critical hits, and status effects like poison and hemorrhage, utilizing a dagger and a shortbow.


  • Starting Level: 5

  • Key Stats: High Arcane and Dexterity.

  • Playstyle: Backstabbing, parrying, and inflicting status ailments from a distance.

  • Pros: Lowest starting level, giving you the most control over your stats as you level up. Great item discovery stat due to Arcane.

  • Cons: Daggers have very short range, making standard PvE mob clearing punishing for new players.


10. Wretch

The ultimate blank slate. The Wretch starts at level 1 with all attributes locked at 10, wielding nothing but a club and wearing zero armor.


  • Starting Level: 1

  • Key Stats: Exactly 10 across the board.

  • Playstyle: Adaptable to any build you choose on the fly.

  • Pros: Total freedom for min-maxing. No wasted stat points in attributes you do not plan to use.

  • Cons: Brutally difficult for absolute beginners. You start completely naked and defenseless against the harsh environment of Limgrave.


---

Choosing the Best Class for Your Playstyle

When reviewing the new Elden Ring starting classes list, remember that your choice is not permanent. Within a dozen hours of exploration, you will unlock the ability to reallocate your stats entirely by defeating a major boss and using a rare item called a Larval Tear. Therefore, your choice should be based purely on how you want your first ten to twenty hours of the game to feel.

If you want an easy, comfortable, and safe journey, pick the Vagabond. If you want high offensive output with a fantastic melee weapon, go with the Samurai. If you prefer slinging spells from a safe distance, the Astrologer remains unmatched. For veterans looking for a fun challenge or absolute control over their character's destiny, the Wretch provides a uniquely rewarding blank canvas.

Consider your preferred combat range, your patience for learning boss attack patterns, and whether you want to dabble in magic. No matter which class you select, the vast, mysterious world of the Lands Between awaits your exploration. Equip your weapon, summon your spectral steed, and prepare to become the Elden Lord.

---

FAQ

Q: What is the absolute best starting class for beginners in Elden Ring?

A: The Vagabond and the Samurai are universally considered the best starting classes for beginners. The Vagabond offers high health, heavy armor, and a 100% physical defense shield, making mistakes much more forgiving. The Samurai starts with the Uchigatana, a top-tier katana that inflicts bleed damage and carries players easily through the entire game.

Q: Does your starting class lock you into a specific build for the rest of the game?

A: No, it does not. Elden Ring features a flexible leveling system where you can allocate your runes into any attribute upon leveling up at Sites of Grace. Furthermore, you unlock the ability to completely respec your character's stats mid-game after defeating a specific shardbearer boss in Liurnia of the Lakes and using a Larval Tear.

Q: Which starting class is best if I want to play a pure Mage?

A: The Astrologer is the optimal choice for a pure magic build. It starts with high Intelligence and Mind, along with two great sorceries (Glintstone Pebble and Glintstone Arc) and a catalyst staff, allowing you to deal heavy ranged magic damage right from the very beginning of the game.

Q: Is the Wretch class worth playing for a first-time player?

A: Generally, the Wretch is not recommended for absolute first-time players because starting at level 1 with a wooden club and no armor can make the opening hours punishing and frustrating. However, it is a favorite among experienced players and veterans who want complete freedom to shape their stats without any wasted points.

Q: What does the Arcane stat do, and which classes use it?

A: Arcane is a specialized attribute that governs your item discovery rate (how often enemies drop loot), helps resist certain status ailments like death blight, and scales the damage of specific weapons that deal holy or occult damage, as well as the buildup rate of status effects like blood loss and poison. Classes like the Bandit, Hero, and Prophet start with higher Arcane stats.

Q: Can I find all starting gear later in the game if I pick a different class?

A: Yes! Almost all starting weapons, shields, and armor sets can be purchased from merchants or found as loot while exploring the vast open world of the Lands Between, regardless of which class you initially chose at character creation.